Fast Travel Realm between Realms

Was responsible for creating the walkable terrain, crystals, plus editing and arranging the large petrified tree assets. Initial blockout was done by Alex Harrington and final set dressing & polish was done by Stephane Gaudette.

Because of the limited budget due to this area being a loading screen for fast travel I decided to use tiling materials and vertex paint tools to reduce the number of custom assets being loaded. All other small props were custom assets.